Natural lighting in a game world

For my dissertation I have studied lighting, both in real life and in graphics technology.


Project overview


"Natural lighting in a game world" has been the subject of my University dissertation. I have been researching and documenting how light and atmospheric effects work in the real world and how this can be translated into a game world. I have mostly focussed on exterior lighting. I have chosen to represent all four seasons of the year, at four times a day.

I have used CryEngine 3 FreeSDK to prove my findings. Shown here are a time lapse movie and four sets of eight images, one set per season, consisting of two views per set.

Video



Images



Spring



Morning

Noon

Evening

Night

Summer



Morning

Noon

Evening

Night

Autumn



Morning

Noon

Evening

Night

Winter



Morning

Noon

Evening

Night


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