About me

Allow me to introduce myself!


Introduction


My name is Maikel van Es. I am a computer graphics artist currently working for OTOY Inc. in Breda, The Netherlands.

I consider myself a 3D generalist with a special interest in lighting and rendering. I am also interested in compositing and procedural content, as well as technology and engineering in a broader sense.



Education


Bachelor in Engineering in Game Architecture and Design

NHTV University of Applied Sciences in Breda, The Netherlands
Graduated, June 2012

Multimedia design

With a specialization in animation and games.
Grafisch Lyceum Rotterdam, The Netherlands.
Graduated, June 2007


Working experience



Software



OTOY Inc.

In May 2014, after working for them as an independent contractor for 6 months, I joined OTOY as a technical artist, as they were setting up an office in The Netherlands. I am assisting in the research and development of new computer graphics technology.

Freelance CG artist

In September 2012, after graduating from university, I started my own business, doing computer graphics as a freelancer. I have worked on projects mainly for offshore / engineering companies.

The ICT Professionals

What started as a placement has become a part-time job as a lighting and rendering artist at The ICT Professionals, Eindhoven. The core business of this company is the production of online casino games.

Basics

 • Various verions of MS Windows
 • Microsoft Office
 • Mac OS-X (superficial)

Production software

 • Adobe Photoshop
 • Adobe Illustrator
 • Adobe Premiere
 • Adobe After Effects

 • Autodesk 3D Studio Max
 • Autodesk Maya 8.5
 • Autodesk Composite
 • SideFX Houdini

 • Visual Studio (basic C#)

Rendering software

 • VRay
 • Mental ray
 • Octane Render

Game engines

 • Unreal Engine 3 / UDK
 • Unity 3D
 • CryEngine 3

Language skills

 • Dutch (native)
 • English (professional)
 • German (superficial)